During the fall semester of 2013 and the spring semester of 2015, students in Interactive Design developed concepts for iPad apps to be used in speech and language therapy sessions with autistic children. The students’ concepts targeted six specific children, ranging from kindergarten to fifth grade, with different abilities and a wide range of interests.
“Many existing apps were found to be too expensive or poorly designed for their intended users,” said Professor Stephenson. “In response, our students took a human-centered approach to design the new apps. The hope is to eventually provide well-designed and affordable apps that both speech language pathologists and parents can download, thus extending learning beyond the classroom and into the home environment.”
The app concepts are both educational and entertaining. For example, one student’s design involves a beagle named Scout who leads users on scavenger hunts to identify objects commonly found in the grocery store, on a playground, in a toy store and at home. Children learn the name of objects (receptive vocabulary) and see them in context while playing an entertaining game. Other concepts focus on developing social skills, expressive vocabulary and fine motor skills while interacting with playful characters like a robot mouse, hamster, dinosaurs and a goofy DJ.
After designing interactive prototypes of their apps, the students pitched their ideas to a speech-language pathologist and iPad mentor from the Duval County School District. “I was blown away by the work they did on this project,” said Dawn Lechwar MS, CCC-SLP. “They were genuinely interested in our kids, which came through in their presentations. Their ideas were phenomenal. I would love to have all of their apps on our iPads.”
Students who wish to see their ideas through are currently in the process of applying for grants to secure funding for development.
To see demos and overviews of all the apps, visit: